I was playing around with Street View function on google maps, and was quite impressed by the level of immersion. I remember that we wanted to use this function in the community/social level TMA. Looking back onto our educational approach/strategy, I thought it would probably make sense to be more consistent in introducing new web 2.0 tools to support design thinking. Google maps also features the virtul representations of buildings, which were created by sketchUp. Maybe we can explicitly focus on and develop web2.0 design strategies and skills in each block?
Block 1: sketching and animation tools
Blcok 2: social networking and online collaboration tools
Block 3: 3-D modeling online/offline, search information online (databases materials, processes, services... for designing) related to block 4
Block 4: building on international services for design production and distribution (i.e. ponoko)
The last point just occued to me when listening to the CAL keyonte that gave an overview of soci-technological trends for the next 30 years of technology development. Cloud computing is now hot - internet services don't own but rent server space and time from big data centers (google, amazon) on demand to offer their services withouth interruptions in high demand times.
These trends are likely to influence design thinking, too.




